Can I say more updates for Deadspace?
In this issue, I am going to bring you the latest update on the game Deadspace. If you don't know what the heck is this, I suggest you check out on the official website, http://www.deadspacegame.com/ for more details on the sci-fi horror game.
First up, the highly anticipated comic book issue 2 is out! This series is brought to you by the game developers which I guess, the main purpose is to set a solid story foundation and character buildup, plus the culture of Deadspace universe, in shorter terms, the prequel and events that lead to the game.
Well, about the events and the so called mysterious Marker, you have to watch it to find out yourself. Meanwhile, some awesome screens from the comic:

Up next, developer blog updates! Paul Mathus and Ben Wanat dives into the story level design and their personal insights on nightmarish creatures when they were kids. Pretty interesting and a load of game development walk throughs. Below is a quote about the level design
..Right now we are in the implementation phase of the project, which means
the designs of the level are pretty much nailed down and we are busy executing
on those designs and making things happen on the screen, which is my favorite
phase of the project personally...

Not done yet! Update concept art depicts sketches of cutter guns, enviroments and yes, you got it right. The monsters. Some of the monsters really creep me out and the developers really captured the mood from the movie "ALIENS" which is a feat. Keep it up! The community awaits patiently.

Sick monsters, you don't want your back to be ripped open by those things do you?







